📘Configuration

The main configuration file for SimpleClans can be found here.

General Settings

Option

Description

Default

enable-gui

Enables the GUI

true

disable-messages

Disables broadcasts from plugin ("Clan Created", "Clan Disbanded", etc.)

false

tameable-mobs-sharing

If true, tameable mobs will be shared with your clan members. It also disables any clan damage to them

false

teleport-blocks

Fancy teleporting (placed glass block below)

false

teleport-home-on-spawn

Players will be teleported to their clan's home when they respawn

false

drop-items-on-clan-home

Drops defined items on teleporting to clan home

false

keep-items-on-clan-home

Keeps defined items on teleporting to clan home

false

item-list

List of defined items (used with keep-item-on-clan-home and drop-items-on-clan-home)

[]

show-debug-info

Shows debug info on console

false

enable-auto-groups

Manages group of a clan player by auto. (For example, a leader would be added to sc_leader group, trusted player to sc_trusted, etc.)

false

chat-compatibility-mode

Changes method of initiate tags. If you have a problem with tags, try to disable it.

true

rival-limit-percent

The percent of possible rivals per clan

Formula: (rivalsOfClan - 1) * rivalLimitPercent / 100

50

use-colorcode-from-prefix-for-name

Uses the last color code in the end of prefix

true

display-chat-tags

Shows clan tags in chat

true

unrivable-clans

The list of clans, which can't be rivaled

See Example below

show-unverified-on-list

Shows or not unverified clans on /clan list

(Doesn't affect on GUI)

false

blacklisted-worlds

Disables SimpleClans at defined worlds

[]

banned-players

List of banned players from using plugin

[]

disallowed-tags

List of tags, which wouldn't be used on clan creation

See Example below

language

Default language

en

user-language-selector

Allows players to change their language

true

disallowed-tag-colors

The list of tag colors, which wouldn't be used on clan creation

See Example below

server-name

The name of your server

&4SimpleClans

new-clan-verification-required

Should new clans requires being verified?

true

allow-regroup-command

Allows players to use regroup command

true

allow-reset-kdr

Allows players to reset their KDR

true

rejoin-cooldown

The time in minutes, when player will can join after resigning to the same clan

60

rejoin-cooldown-enabled

Should rejoin cooldown be enabled?

false

ranking-type

DENSE: if players have the same KDR, they will have the same rank position. Ex.: 12234

ORDINAL: Every player will have a different rank position. Ex.: 12345

DENSE

Example

settings:
    enable-gui: true
    disable-messages: false
    tameable-mobs-sharing: false
    teleport-blocks: false
    teleport-home-on-spawn: false
    drop-items-on-clan-home: false
    keep-items-on-clan-home: false
    item-list: []
    show-debug-info: false
    mchat-integration: true
    enable-auto-groups: false
    chat-compatibility-mode: true
    rival-limit-percent: 50
    use-colorcode-from-prefix-for-name: true
    display-chat-tags: true
    unrivable-clans:
    - admin
    - staff
    - mod
    show-unverified-on-list: false
    blacklisted-worlds: []
    banned-players: []
    disallowed-tags:
    - vip
    - clan
    language: en
    language-per-player: false
    disallowed-tag-colors:
    - '4'
    server-name: '&4SimpleClans'
    new-clan-verification-required: true
    allow-regroup-command: true
    allow-reset-kdr: false
    rejoin-cooldown: 60
    rejoin-cooldown-enabled: false
    ranking-type: DENSE

War and protection

Option

Description

Default

war-enabled

Enables the war feature on the server

false

land-sharing

Enables the land sharing feature on the server

true

protection-providers

The list of land claim providers

See Example below

listeners.priority

It's not recommended to change it.

Used to set the priority of the overridden events

HIGHEST

listeners.ignored-list.place

The list of items that will be ignored by SimpleClans.

For example, WorldGuard blocked player' head in the region. If player' head is not on the list, SimpleClans will make WG allow the placement

See Example below

set-base-only-in-land

Allows a clan player to set the clan base only on claimed land

false

war-normal-expiration-time

The time of war expiration independently (in minutes)

0

war-disconnect-expiration-time

The time of war expiration if all members from one clan disconnects (in minutes)

0

edit-all-lands

Allows a clan player to change the action of all the lands instead of the one on which it stands

false

war-actions

The list of permitted actions regarding clan lands during the war

See Example below

war-start.request-enabled

If true, a war will require the approval from the clan leaders

true

war-start.members-online-max-difference

If the difference between the online members of two clans is greater than the one set, the war will not start

Example 1: Config value: 5

Clan #1 has 10 members online

Clan #2 has 5 members online

Max difference between clans = 10 - 5 = 5 The war will start. Example 2: Config value: 5

Clan #1 has 11 members online

Clan #2 has 5 members online

Max difference between clans = 11 - 5 = 6

The war will not start.

5

land-creation.only-leaders

Allows only clan leaders to create lands (not compatible with WorldGuard)

false

land-creation.only-one-per-clan

Allows to have only one land per clan (not compatible with WorldGuard)

false

war-and-protection:
  war-enabled: false
  land-sharing: true
  protection-providers:
  - WorldGuardProvider
  - WorldGuard6Provider
  - PlotSquared5Provider
  - PlotSquared3Provider
  - GriefPreventionProvider
  listeners:
    priority: HIGHEST
    ignored-list:
      PLACE:
      - PLAYER_HEAD
  set-base-only-in-land: false
  war-normal-expiration-time: 0
  war-disconnect-expiration-time: 0
  edit-all-lands: false
  war-actions:
    CONTAINER: true
    INTERACT: true
    BREAK: true
    PLACE: true
    DAMAGE: true
    INTERACT_ENTITY: true
  war-start:
    request-enabled: true
    members-online-max-difference: 5
  land-creation:
    only-leaders: false
    only-one-per-clan: false

Tags

  • default-color - color used when the clan leader didn't set any colors

  • max-length - maximum length for tags

  • bracket - brackets are the characters around the tag, ex.: [ ]

    • color - the bracket color

    • leader-color - this color is used when the player is a leader

    • left - the left character

    • right - the right character

  • min-length - minimum length for tags

  • separator - the separator is a character that separates the tag and the player name

    • color - the separator color

    • leader-color - this color is used when the player is a leader

    • char - the separator character

Example

tag:
    default-color: '8'
    max-length: 5
    bracket:
        color: '8'
        leader-color: '4'
        left: ''
        right: ''
    min-length: 2
    separator:
        color: '8'
        leader-color: '4'
        char: ' .'

General Commands

In this section you can edit the base commands of the plugin. Enable force-priority if other plugins are interfering with the commands.

Example

commands:
    more: more
    ally: ally
    clan: clan
    accept: accept
    deny: deny
    global: global
    clan_chat: "."
    force-priority: true

KDR Grinding Prevention

  • enable-max-kills - by enabling this, you can set a limit on kills per victim.

  • max-kills-per-victim - this is the limit of kills per victim. If it's set to 10, for example, killing the same player for the 11th time won't affect the KDR

  • enable-kill-delay - enables a delay between kills

  • delay-between-kills - this is the delay in minutes between kills

Example

kdr-grinding-prevention:
    enable-max-kills: false
    max-kills-per-victim: 10
    enable-kill-delay: false
    delay-between-kills: 5

Economy

  • creation-price - the price to create a clan

  • purchase-clan-create - players must pay to create a clan

  • verification-price - the price to verify a clan

  • purchase-clan-verify - players must pay to verify their clans

  • invite-price - the price to invite a player to your clan

  • purchase-clan-invite - players must pay to invite

  • home-teleport-price - the price to teleport to the clan's home

  • purchase-home-teleport - players must pay to teleport

  • home-teleport-set-price - the price to set the clan's home

  • purchase-home-teleport-set - players must pay to set the clan's home

  • home-regroup-price - the price for regrouping the clan members

  • purchase-home-regroup - players (or the clan) must pay to regroup

  • unique-tax-on-regroup - if false, the price is multiplied by the amount of online members of the clan

  • issuer-pays-regroup - if enabled, the player issuing the command pays for the regroup, otherwise the clan pays it

  • money-per-kill - enables a prize in money for the killer clan

  • money-per-kill-kdr-multipier - this is multiplied by the attacker's KDR, the result is the money prize for the clan

  • purchase-reset-kdr - If true, players will be able to reset their KDR

  • reset-kdr-price - the price to reset one's KDR

  • purchase-member-fee-set - players must pay to set the member fee

  • member-fee-set-price - the price to set the member fee

  • member-fee-enabled - if clans can charge a daily fee from their members

  • max-member-fee - the maximum amount clans can set for their member fee

  • upkeep - the daily price for maintaining a clan (if not paid, the clan is disbanded)

  • upkeep-enabled - if clans must pay the upkeep

  • multiply-upkeep-by-clan-size - if the upkeep price should be multiplied by the amount of members

  • charge-upkeep-only-if-member-fee-enabled - if the upkeep should be charged only for clans that choose to enable the member fee

  • bank-log.enable - If true, all economy actions will be recorded in .CSV file (SimpleClans/logs/bank/)

Example

economy:
    creation-price: 100.0
    purchase-clan-create: false
    verification-price: 1000.0
    purchase-clan-verify: false
    invite-price: 20.0
    purchase-clan-invite: false
    home-teleport-price: 5.0
    purchase-home-teleport: false
    home-teleport-set-price: 5.0
    purchase-home-teleport-set: false
    home-regroup-price: 5.0
    purchase-home-regroup: false
    unique-tax-on-regroup: true
    issuer-pays-regroup: true
    money-per-kill: false
    money-per-kill-kdr-multipier: 10
    purchase-reset-kdr: true
    reset-kdr-price: 10000.0
    purchase-member-fee-set: false
    member-fee-set-price: 1000.0
    member-fee-enabled: false
    max-member-fee: 200.0
    upkeep: 200.0
    upkeep-enabled: false
    multiply-upkeep-by-clan-size: false
    charge-upkeep-only-if-member-fee-enabled: true

Kill Weights

Here you can set the weight of every kill type. The weight can be negative too. It's used to calculate the KDR like so: (Kill Count * Kill Wight) / Death Count = KDR

Example

kill-weights:
    rival: 2.0
    civilian: 0.0
    neutral: 1.0
    ally: -1.0
    deny-same-ip-kills: false

Clan Settings

  • homebase-teleport-wait-secs - the amount of seconds players must wait before teleporting to their clan' home

  • homebase-can-be-set-only-once - if the clan's home can be set only once

  • min-size-to-set-rival - the minimum amount of members a clan needs to add rivals

  • max-length - the max length of the clan's name

  • max-description-length - the maximum length of the clan's description

  • min-description-length - the minimum length of the clan's description

  • max-members - the maximum amount of members a clan can have

  • confirmation-for-promote - if other leaders must confirm the promotion of members

  • trust-members-by-default - if members are set as trusted by default

  • confirmation-for-demote - if other leaders (except the one being demoted, of course) must confirm the demotion

  • percentage-online-to-demote - the percentage of online leaders to demote

  • ff-on-by-default - if the clan's friendly-fire is enabled by default

  • min-length - the minimum length of the clan's name

  • min-size-to-set-ally - the minimum amount of members a clan needs to add allies

  • min-to-verify - The clan must have this amount of members to get verified (moderators can bypass this)

Example

clan:
    homebase-teleport-wait-secs: 10
    homebase-can-be-set-only-once: true
    min-size-to-set-rival: 3
    max-length: 25
    max-description-length: 120
    min-description-length: 10
    max-members: 25
    confirmation-for-promote: false
    trust-members-by-default: false
    confirmation-for-demote: false
    percentage-online-to-demote: 100.0
    ff-on-by-default: false
    min-length: 2
    min-size-to-set-ally: 3
    min-to-verify: 1

Tasks

This section allows you to set the time of collection for the two types of fee. The fees are described on the economy section.

The collect-upkeep-warning is sent when the clan doesn't have enough money to pay for its upkeep.

The time is in the 24-hour clock.

Example

tasks:
    collect-upkeep:
        hour: 1
        minute: 30
    collect-upkeep-warning:
        hour: 12
        minute: 0
    collect-fee:
        hour: 1
        minute: 0

Page

  • untrusted-color -

  • clan-name-color -

  • subtitle-color -

  • headings-color -

  • trusted-color -

  • leader-color -

  • separator -

  • size -

Example

page:
    untrusted-color: '8'
    clan-name-color: b
    subtitle-color: '7'
    headings-color: '8'
    trusted-color: f
    leader-color: '4'
    separator: '-'
    size: 100

Discord Chat

You can checkout the configuration here.

Clan Chat

  • enable - enables the clan chat

  • tag-based-clan-chat - if true, the command to talk on the clan chat is the clan tag

  • announcement-color - color used for announcements

  • format - the chat format

  • spy-format - the spy chat format

  • rank - the member's rank format (used on the format)

  • leader-color - the color for leaders (%nick-color%)

  • trusted-color - the color for trusted players (%nick-color%)

  • member-color - the color for non-leaders and non-trusted players (%nick-color%)

Example

clanchat:
    enable: true
    tag-based-clan-chat: false
    announcement-color: e
    format: '&b[%clan%&b] &4<%nick-color%%player%&4> %rank%: &b%message%'
    spy-format: "&8[Spy] [&bC&8] <%clean-tag%&8> <%nick-color%*&8%player%>&8 %rank%&8: %message%"
    rank: "&f[%rank%&f]"
    leader-color: '4'
    trusted-color: 'f'
    member-color: '7'

Request

Requests are messages sent to players to decide (accept or deny) on something (joining a clan, promoting someone, etc).

  • message-color - the message color

  • ask-frequency-secs - the interval in seconds between each message

  • max-asks-per-request - maximum amount of messages before the request expires

Example

request:
    message-color: b
    ask-frequency-secs: 60
    max-asks-per-request: 1440

Bulletin Board

  • color - the color

  • accent-color - the accent color

  • show-on-login - if enabled, the BB is sent to clan members when they login

  • size - the BB size (when using its command)

  • login-size - the BB size on login

Example

bb:
    color: e
    accent-color: '8'
    show-on-login: true
    size: 6
    login-size: 6

Ally Chat

The Ally Chat config works just like the Clan Chat one.

Example

allychat:
    enable: true
    format: "&b[Ally Chat] &4<%clan%&4> <%nick-color%%player%&4> %rank%: &b%message%"
    spy-format: '&8[Spy] [&cA&8] <%clean-tag%&8> <%nick-color%*&8%player%>&8 %rank%&8: %message%'
    rank: "&f[%rank%&f]"
    leader-color: '4'
    trusted-color: 'f'
    member-color: '7'

Spy Chat

Just a few words how it works. Imagine, we are in different clans. You're in Fenix and I'm in Dragon, but you're an OP (or player with simpleclans.admin.all-seeing-eye permission). When I write a message in Dragon's clan chat: /. Good morning, dragons! You as an admin (OP) will receive that message as well and it would be formatted by spy-format. So, you will get something like: [Spy] [C] RoinujNosde: Good morning, dragons!

Purge Data

This feature allows you to purge data of inactive players or clans.

Example

purge:
    inactive-player-data-days: 30
    inactive-clan-days: 7
    unverified-clan-days: 2

MySQL Settings

The plugin supports SQLite and MySQL. By disabling MySQL, SQLite will be used automatically.

Set your credentials below to use MySQL on SimpleClans.

Example

mysql:
    username: ''
    host: localhost
    port: 3306
    enable: false
    password: ''
    database: ''

Permissions

In this section, you can give clans specific permissions. In the example below, members of the clan "YourClanNameHere" will receive the permission "test.permission".

  • auto-group-groupname - if enabled, members of clans will receive the permission "group.TAG" (tag, of course, gets replaced). Be careful with this setting, if you are using LuckPerms, players could create a clan called "admin" and be automatically added to the corresponding group. If you are using it, disable the creation of such clans (mod, admin, etc).

Example

permissions:
  auto-group-groupname: false
  YourClanNameHere:
  - test.permission

Performance

  • save-periodically - The plugin will save its data periodically as opposed to right away, RECOMMENDED to set it true.

  • save-interval - The interval in minutes in which changes are written to the database.

  • use-threads - The plugin will not use the main thread to connect with the database if this is true, RECOMMENDED to set it true.

  • use-bungeecord - Enable it in both spigot plugins, also make sure you have one MySQL connection.

Example

performance:
  save-periodically: true
  save-interval: 10
  use-threads: true
  use-bungeecord: false

Safe Civilians

  • safe-civilians - Civilians are safe from PvP, even civilian vs civilian combat is disabled

Example

safe-civilians: false

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